weatherless...................80.12800% offense.......................54.66087% balance.......................21.20012% hyperoffense..................19.57032% rain..........................10.09281% sun........................... 5.62790% monotype...................... 5.36438% batonpass..................... 5.07109% sand.......................... 2.89479% hail.......................... 2.65862% semistall..................... 2.59841% voltturn...................... 2.30294% stall......................... 1.97028% choice........................ 1.80015% rainoffense................... 1.65124% multiweather.................. 1.37223% mononormal.................... 1.13994% monowater..................... 0.69382% trickroom..................... 0.68835% monoghost..................... 0.58248% sunoffense.................... 0.57812% monoice....................... 0.45644% monoground.................... 0.41298% monofairy..................... 0.39930% monoflying.................... 0.37179% monodragon.................... 0.36981% monograss..................... 0.34497% sandoffense................... 0.32385% monosteel..................... 0.30872% monofire...................... 0.29813% hailoffense................... 0.25788% monopsychic................... 0.24087% monofighting.................. 0.23801% monodark...................... 0.22934% monoelectric.................. 0.20965% monopoison.................... 0.16135% monobug....................... 0.15747% sandstall..................... 0.11815% tailwind...................... 0.11569% tricksand..................... 0.07332% trickrain..................... 0.06868% trapper....................... 0.06023% rainstall..................... 0.05983% monorock...................... 0.05870% dragmag....................... 0.04003% sunstall...................... 0.03934% tricksun...................... 0.03044% hailstall..................... 0.01611% trickhail..................... 0.00542% gravity....................... 0.00413% allweather.................... 0.00290% swagplay...................... 0.00026% Stalliness (mean: -0.382) | -2.0|# |######## -1.0|######################### |############################## 0.0|##################### |########## +1.0|#### |# +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.97%