weatherless...................88.89014% semistall.....................31.37729% balance.......................31.10593% stall.........................25.30038% offense.......................10.09651% voltturn...................... 7.51047% rain.......................... 7.31094% sun........................... 3.86301% rainstall..................... 3.04922% hyperoffense.................. 2.11990% dragmag....................... 0.75792% sunstall...................... 0.42563% multiweather.................. 0.32133% hail.......................... 0.16332% monotype...................... 0.09492% sand.......................... 0.09417% mononormal.................... 0.06668% choice........................ 0.04557% trickroom..................... 0.01278% monopsychic................... 0.01242% monowater..................... 0.01051% sunoffense.................... 0.00793% gravity....................... 0.00374% monorock...................... 0.00221% monobug....................... 0.00159% monofire...................... 0.00121% rainoffense................... 0.00110% hailstall..................... 0.00097% tricksun...................... 0.00090% trickhail..................... 0.00090% monoghost..................... 0.00071% monopoison.................... 0.00065% monoelectric.................. 0.00060% monoice....................... 0.00041% sandstall..................... 0.00038% monodark...................... 0.00020% monosteel..................... 0.00006% monodragon.................... 0.00005% trickrain..................... 0.00003% trapper....................... 0.00002% monoflying.................... 0.00002% monofairy..................... 0.00001% monograss..................... 0.00001% tailwind...................... 0.00001% monofighting.................. 0.00000% sandoffense................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: 1.010) -2.0| | -1.5| |### -1.0|## |## -0.5|#### |##### 0.0|###### |######## +0.5|######### |###################### +1.0|############################## |#################### +1.5|################## |##################### +2.0|############# |###### +2.5| | +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.58%