weatherless...................81.82281% offense.......................56.01636% balance.......................29.29009% hyperoffense..................10.02423% sand.......................... 7.41432% hail.......................... 6.10856% sun........................... 3.05964% semistall..................... 2.95511% monotype...................... 2.32528% rain.......................... 2.32528% voltturn...................... 1.96293% stall......................... 1.71421% multiweather.................. 0.71077% monoghost..................... 0.60303% hailoffense................... 0.52906% monodark...................... 0.42132% batonpass..................... 0.33877% sunoffense.................... 0.30393% rainoffense................... 0.27069% monowater..................... 0.25997% sandoffense................... 0.18386% dragmag....................... 0.16617% monoice....................... 0.16402% trickroom..................... 0.15062% monodragon.................... 0.12865% monograss..................... 0.12275% trapper....................... 0.09220% monobug....................... 0.08576% mononormal.................... 0.07880% monofighting.................. 0.06647% monopoison.................... 0.06379% monosteel..................... 0.06057% monofire...................... 0.05896% monopsychic................... 0.05039% sandstall..................... 0.04931% monoflying.................... 0.04663% monoelectric.................. 0.03645% monofairy..................... 0.03591% tailwind...................... 0.03538% monorock...................... 0.03163% monoground.................... 0.01822% tricksun...................... 0.01286% tricksand..................... 0.01179% gravity....................... 0.00911% trickrain..................... 0.00804% allweather.................... 0.00643% hailstall..................... 0.00322% rainstall..................... 0.00161% trickhail..................... 0.00161% Stalliness (mean: -0.205) |# -1.5|### |######## -1.0|################# |######################### -0.5|############################## |############################# 0.0|######################## |##################### +0.5|############## |######## +1.0|##### |## +1.5|## | +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.52%