weatherless...................82.07413% offense.......................56.53446% balance.......................30.43064% sand.......................... 8.26109% hyperoffense.................. 8.01811% hail.......................... 6.06082% semistall..................... 3.19093% sun........................... 2.62242% stall......................... 1.82586% rain.......................... 1.59157% monotype...................... 1.52347% voltturn...................... 1.34447% monodark...................... 0.64289% multiweather.................. 0.58905% hailoffense................... 0.41572% monoghost..................... 0.29589% sandoffense................... 0.24473% sunoffense.................... 0.23318% dragmag....................... 0.18902% monowater..................... 0.16419% batonpass..................... 0.11490% rainoffense................... 0.09650% trickroom..................... 0.08929% monograss..................... 0.07395% monodragon.................... 0.07040% trapper....................... 0.05503% monobug....................... 0.05131% monofighting.................. 0.04022% monoice....................... 0.03895% monofire...................... 0.02657% monoflying.................... 0.02523% monoground.................... 0.02328% monoelectric.................. 0.02084% mononormal.................... 0.02063% tailwind...................... 0.01412% trickrain..................... 0.01340% monopoison.................... 0.01279% monofairy..................... 0.00807% tricksun...................... 0.00804% allweather.................... 0.00697% gravity....................... 0.00520% tricksand..................... 0.00453% sandstall..................... 0.00390% monosteel..................... 0.00386% monorock...................... 0.00369% monopsychic................... 0.00266% hailstall..................... 0.00139% rainstall..................... 0.00120% trickhail..................... 0.00001% Stalliness (mean: -0.161) |# -1.5|## |###### -1.0|############### |###################### -0.5|############################## |############################## 0.0|######################### |##################### +0.5|############### |######## +1.0|##### |## +1.5|## | +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.53%