weatherless...................80.98543% offense.......................55.47283% balance.......................35.86075% sand..........................11.26783% hail.......................... 6.50239% hyperoffense.................. 4.54633% stall......................... 2.21984% semistall..................... 1.90025% monotype...................... 1.65478% monodark...................... 1.30987% rain.......................... 0.90257% voltturn...................... 0.76005% sun........................... 0.71004% multiweather.................. 0.36826% hailoffense................... 0.20550% monoghost..................... 0.10783% monowater..................... 0.07625% monodragon.................... 0.05393% sunoffense.................... 0.04002% batonpass..................... 0.03700% sandoffense................... 0.02862% rainoffense................... 0.02377% monofighting.................. 0.02186% monograss..................... 0.01909% monoground.................... 0.01791% tailwind...................... 0.01654% dragmag....................... 0.01646% trickroom..................... 0.01494% monofire...................... 0.01102% monoflying.................... 0.00904% mononormal.................... 0.00623% monobug....................... 0.00618% monoice....................... 0.00573% monofairy..................... 0.00378% monoelectric.................. 0.00316% monopoison.................... 0.00198% trapper....................... 0.00082% monorock...................... 0.00055% monosteel..................... 0.00028% monopsychic................... 0.00016% trickrain..................... 0.00012% gravity....................... 0.00008% sandstall..................... 0.00002% tricksand..................... 0.00001% hailstall..................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% rainstall..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.073) | -1.5|# |### -1.0|######## |############ -0.5|######################## |############################## 0.0|##################### |#################### +0.5|############### |####### +1.0|#### |# +1.5|# | +2.0| |# +2.5| |# more negative = more offensive, more positive = more stall one # = 0.67%