weatherless...................77.57902% offense.......................56.28889% balance.......................34.74222% hail..........................10.39378% sand.......................... 9.52329% hyperoffense.................. 5.28339% stall......................... 2.57692% rain.......................... 2.34310% voltturn...................... 1.34367% semistall..................... 1.10858% sun........................... 0.75112% multiweather.................. 0.59031% monotype...................... 0.57139% hailoffense................... 0.26741% monoghost..................... 0.22296% monowater..................... 0.14251% monodragon.................... 0.12642% sunoffense.................... 0.06094% rainoffense................... 0.05472% batonpass..................... 0.04644% monoground.................... 0.02876% monodark...................... 0.01303% monoice....................... 0.01009% monofairy..................... 0.00970% monobug....................... 0.00709% trickroom..................... 0.00563% monofighting.................. 0.00364% tailwind...................... 0.00349% mononormal.................... 0.00281% dragmag....................... 0.00257% monoflying.................... 0.00228% sandoffense................... 0.00114% monograss..................... 0.00078% monofire...................... 0.00072% trapper....................... 0.00060% monoelectric.................. 0.00030% monopoison.................... 0.00020% monopsychic................... 0.00004% monorock...................... 0.00004% monosteel..................... 0.00003% gravity....................... 0.00001% tricksand..................... 0.00000% sandstall..................... 0.00000% hailstall..................... 0.00000% trickhail..................... 0.00000% trickrain..................... 0.00000% rainstall..................... 0.00000% allweather.................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.115) | -1.5|# |###### -1.0|############# |################ -0.5|############################## |########################### 0.0|############################# |####################### +0.5|########### |############# +1.0|# |# +1.5|# | +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.57%