weatherless...................84.68346% offense.......................46.85160% balance.......................36.31722% sun...........................11.47039% hyperoffense..................10.15997% semistall..................... 4.69707% voltturn...................... 4.18652% monotype...................... 2.38257% stall......................... 1.97413% hail.......................... 1.95711% rain.......................... 1.14023% sand.......................... 0.86794% hailoffense................... 0.83390% monosteel..................... 0.68074% trickroom..................... 0.56161% sunoffense.................... 0.40844% monoghost..................... 0.32335% monopoison.................... 0.30633% monofairy..................... 0.28931% choice........................ 0.28931% monobug....................... 0.22124% monowater..................... 0.18720% tricksun...................... 0.18720% monofire...................... 0.11913% multiweather.................. 0.10211% monodragon.................... 0.10211% sunstall...................... 0.08509% monoflying.................... 0.08509% monograss..................... 0.06807% monopsychic................... 0.05106% sandoffense................... 0.03404% tailwind...................... 0.03404% monofighting.................. 0.03404% monoelectric.................. 0.03404% gravity....................... 0.01702% dragmag....................... 0.01702% monorock...................... 0.01702% monoground.................... 0.01702% monodark...................... 0.01702% hailstall..................... 0.01702% mononormal.................... 0.01702% Stalliness (mean: -0.110) -2.0|# |## -1.5|##### |####### -1.0|############## |##################### -0.5|########################## |############################## 0.0|####################### |############################ +0.5|################### |############ +1.0|####### |### +1.5|## |# +2.0|## | +2.5| | more negative = more offensive, more positive = more stall one # = 0.49%