weatherless...................85.14367% offense.......................44.70808% balance.......................37.84750% sun...........................11.14422% hyperoffense.................. 9.48727% semistall..................... 5.59365% voltturn...................... 4.99949% stall......................... 2.36350% monotype...................... 2.32756% hail.......................... 2.30905% hailoffense................... 1.13831% rain.......................... 0.87229% monosteel..................... 0.80880% trickroom..................... 0.62022% sand.......................... 0.57197% monopoison.................... 0.36150% sunoffense.................... 0.34007% monoghost..................... 0.28464% choice........................ 0.27896% monofairy..................... 0.25720% tricksun...................... 0.21205% monowater..................... 0.15309% monobug....................... 0.13795% monofire...................... 0.11059% monodragon.................... 0.06876% monograss..................... 0.05393% monoflying.................... 0.04620% sunstall...................... 0.04561% monoelectric.................. 0.04482% multiweather.................. 0.03517% monopsychic................... 0.02789% gravity....................... 0.02568% monofighting.................. 0.01950% monorock...................... 0.01708% tailwind...................... 0.01627% mononormal.................... 0.01063% monoground.................... 0.00960% hailstall..................... 0.00957% monodark...................... 0.00908% dragmag....................... 0.00718% sandoffense................... 0.00465% Stalliness (mean: -0.061) -2.0| |# -1.5|##### |###### -1.0|############# |#################### -0.5|######################### |############################## 0.0|##################### |############################# +0.5|#################### |############### +1.0|######## |#### +1.5|## |# +2.0|### | +2.5| | more negative = more offensive, more positive = more stall one # = 0.49%