weatherless...................63.25906% offense.......................55.78140% balance.......................36.57909% rain..........................20.40042% sun...........................12.96164% trickroom..................... 6.66842% hyperoffense.................. 5.07830% hail.......................... 4.12822% multiweather.................. 2.39411% monotype...................... 2.01261% semistall..................... 1.98424% sand.......................... 1.70573% voltturn...................... 1.69312% tailwind...................... 1.37993% tricksun...................... 1.26327% rainoffense................... 1.18760% choice........................ 1.18655% trickrain..................... 0.86915% sunoffense.................... 0.62007% stall......................... 0.57698% batonpass..................... 0.50026% monowater..................... 0.49816% monoghost..................... 0.28692% monoice....................... 0.27115% monodark...................... 0.26064% gravity....................... 0.12296% trickhail..................... 0.10930% dragmag....................... 0.09984% monodragon.................... 0.09984% mononormal.................... 0.08618% monograss..................... 0.08408% monoelectric.................. 0.07672% monofairy..................... 0.07357% monofire...................... 0.05465% hailoffense................... 0.05255% monopsychic................... 0.04940% monorock...................... 0.04099% tricksand..................... 0.03994% sandoffense................... 0.03468% monoflying.................... 0.03258% monopoison.................... 0.02838% monobug....................... 0.02838% monofighting.................. 0.02838% rainstall..................... 0.02838% monoground.................... 0.01997% monosteel..................... 0.01892% sunstall...................... 0.01471% allweather.................... 0.00946% sandstall..................... 0.00525% hailstall..................... 0.00315% Stalliness (mean: -0.128) -1.5|## |### -1.0|####### |############### -0.5|######################## |############################## 0.0|############################# |##################### +0.5|############## |####### +1.0|#### |# +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.63%