weatherless...................57.68729% offense.......................57.30313% balance.......................35.57396% rain..........................25.61004% sun...........................14.83364% trickroom..................... 9.31336% hyperoffense.................. 5.04295% hail.......................... 3.35117% multiweather.................. 2.64378% voltturn...................... 1.83766% tricksun...................... 1.73419% rainoffense................... 1.70448% choice........................ 1.66905% tailwind...................... 1.42554% semistall..................... 1.42352% trickrain..................... 1.36604% monotype...................... 1.25001% sand.......................... 1.22007% sunoffense.................... 0.72109% stall......................... 0.65645% monowater..................... 0.34068% monodark...................... 0.31538% batonpass..................... 0.26201% monoice....................... 0.16563% trickhail..................... 0.13604% gravity....................... 0.11678% monoghost..................... 0.10729% dragmag....................... 0.10206% monoelectric.................. 0.05170% mononormal.................... 0.04556% hailoffense................... 0.04061% monograss..................... 0.04032% monodragon.................... 0.04003% monofairy..................... 0.03132% monofire...................... 0.02707% monopsychic................... 0.02558% monopoison.................... 0.02028% rainstall..................... 0.02013% monoflying.................... 0.01761% sandoffense................... 0.01527% monofighting.................. 0.01216% allweather.................... 0.01098% tricksand..................... 0.00999% sunstall...................... 0.00920% monobug....................... 0.00905% monoground.................... 0.00869% monorock...................... 0.00562% sandstall..................... 0.00292% monosteel..................... 0.00282% hailstall..................... 0.00047% Stalliness (mean: -0.141) -1.5|## |### -1.0|####### |############## -0.5|######################## |############################## 0.0|############################# |#################### +0.5|############# |###### +1.0|### |# +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.66%