offense.......................57.50395% weatherless...................49.58862% balance.......................35.38065% rain..........................33.28235% sun...........................17.71366% trickroom.....................13.34796% hyperoffense.................. 5.46567% multiweather.................. 2.91303% rainoffense................... 2.88776% choice........................ 2.84965% trickrain..................... 2.19118% hail.......................... 1.98688% tricksun...................... 1.89542% tailwind...................... 1.54440% voltturn...................... 0.99296% stall......................... 0.85899% sunoffense.................... 0.80091% semistall..................... 0.79074% monotype...................... 0.45076% sand.......................... 0.36777% monowater..................... 0.23048% batonpass..................... 0.13414% trickhail..................... 0.07929% dragmag....................... 0.06282% gravity....................... 0.04907% monodark...................... 0.04680% monoice....................... 0.04437% hailoffense................... 0.03736% monodragon.................... 0.03628% monoelectric.................. 0.02280% mononormal.................... 0.02128% monopoison.................... 0.01412% monoghost..................... 0.00685% monofighting.................. 0.00627% allweather.................... 0.00618% monofairy..................... 0.00485% monofire...................... 0.00461% monopsychic................... 0.00416% monoflying.................... 0.00409% monobug....................... 0.00254% rainstall..................... 0.00219% tricksand..................... 0.00137% monoground.................... 0.00074% monograss..................... 0.00035% sandstall..................... 0.00019% monosteel..................... 0.00016% sandoffense................... 0.00016% sunstall...................... 0.00003% monorock...................... 0.00003% hailstall..................... 0.00000% Stalliness (mean: -0.164) -1.5|### |#### -1.0|###### |############### -0.5|######################## |############################ 0.0|############################## |#################### +0.5|########### |##### +1.0|### | +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.67%