offense.......................57.51096% weatherless...................50.24842% balance.......................39.24482% rain..........................31.76535% sun...........................20.43737% trickroom..................... 7.71010% choice........................ 3.86447% multiweather.................. 3.41909% tricksun...................... 2.10024% trickrain..................... 2.04335% tailwind...................... 1.97306% hyperoffense.................. 1.66274% stall......................... 1.27046% rainoffense................... 1.04873% hail.......................... 0.90021% voltturn...................... 0.81827% semistall..................... 0.31103% monotype...................... 0.28278% monowater..................... 0.17245% sunoffense.................... 0.14759% dragmag....................... 0.07631% sand.......................... 0.07461% monodragon.................... 0.05263% trickhail..................... 0.04165% monoelectric.................. 0.02185% batonpass..................... 0.02057% hailoffense................... 0.02049% monopoison.................... 0.01278% gravity....................... 0.00839% mononormal.................... 0.00833% monodark...................... 0.00622% monofairy..................... 0.00210% monoice....................... 0.00171% monofighting.................. 0.00153% allweather.................... 0.00152% monopsychic................... 0.00081% monofire...................... 0.00065% monoflying.................... 0.00065% monobug....................... 0.00063% monoghost..................... 0.00040% rainstall..................... 0.00011% monoground.................... 0.00003% tricksand..................... 0.00002% monosteel..................... 0.00001% monograss..................... 0.00000% sandoffense................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% sunstall...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.085) -1.5| |# -1.0|#### |########## -0.5|################# |####################### 0.0|############################## |############### +0.5|########## |## +1.0|### | +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.85%