weatherless...................88.78186% offense.......................45.34584% hyperoffense..................23.10471% balance.......................21.09524% sand.......................... 6.46434% semistall..................... 5.49282% stall......................... 4.96139% hail.......................... 2.52014% rain.......................... 2.20460% monotype...................... 1.44067% monodragon.................... 1.26630% voltturn...................... 0.42348% sandstall..................... 0.29478% hailoffense................... 0.24496% rainstall..................... 0.20759% monoelectric.................. 0.17438% monofighting.................. 0.06643% sandoffense................... 0.04982% rainoffense................... 0.04567% sun........................... 0.04567% dragmag....................... 0.03321% multiweather.................. 0.01661% sunoffense.................... 0.00830% batonpass..................... 0.00415% Stalliness (mean: -0.280) |#### -1.5|######### |######################## -1.0|############################## |############################# -0.5|########################## |##################### 0.0|###################### |############### +0.5|########### |######## +1.0|###### |#### +1.5|###### |##### +2.0|#### |# +2.5| |# more negative = more offensive, more positive = more stall one # = 0.44%