weatherless...................87.03498% offense.......................39.26651% hyperoffense..................27.58968% balance.......................18.39430% semistall..................... 8.48045% sand.......................... 7.22700% stall......................... 6.26906% rain.......................... 4.14538% hail.......................... 1.59591% rainstall..................... 0.54372% voltturn...................... 0.49430% sandstall..................... 0.18888% monotype...................... 0.13542% monodragon.................... 0.12428% hailoffense................... 0.01994% dragmag....................... 0.01198% monoelectric.................. 0.01026% rainoffense................... 0.00673% multiweather.................. 0.00328% monofighting.................. 0.00088% sandoffense................... 0.00006% sun........................... 0.00000% batonpass..................... 0.00000% sunoffense.................... 0.00000% Stalliness (mean: -0.229) |## -1.5|#### |############################ -1.0|############################## |################### -0.5|################## |############# 0.0|############# |########### +0.5|######## |####### +1.0|###### |######## +1.5|####### |#### +2.0|#### |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.55%