weatherless...................84.08804% offense.......................42.68336% hyperoffense..................25.88429% balance.......................16.57372% semistall.....................10.07631% rain.......................... 9.24877% stall......................... 4.78232% sand.......................... 3.96170% hail.......................... 2.70200% voltturn...................... 1.05845% monotype...................... 0.40711% monodragon.................... 0.40060% rainstall..................... 0.12284% sandstall..................... 0.01638% dragmag....................... 0.01040% hailoffense................... 0.00847% monoelectric.................. 0.00633% rainoffense................... 0.00069% multiweather.................. 0.00051% monofighting.................. 0.00018% sandoffense................... 0.00000% sun........................... 0.00000% batonpass..................... 0.00000% sunoffense.................... 0.00000% Stalliness (mean: -0.223) |## -1.5|## |############################## -1.0|########################### |################## -0.5|#################### |############## 0.0|############# |############# +0.5|###### |####### +1.0|#### |#### +1.5|############# |# +2.0|### |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.55%