weatherless...................86.65100% offense.......................62.83682% balance.......................20.46730% voltturn......................19.63683% hyperoffense..................16.44060% hail.......................... 8.57238% rain.......................... 2.95072% sand.......................... 1.83149% monotype...................... 1.59155% multiweather.................. 1.26365% sun........................... 1.25843% rainoffense................... 0.82363% sunoffense.................... 0.68038% choice........................ 0.46668% monodark...................... 0.29553% hailoffense................... 0.29192% mononormal.................... 0.26215% semistall..................... 0.22703% monobug....................... 0.17575% monopoison.................... 0.16877% monowater..................... 0.15729% tailwind...................... 0.10859% monoground.................... 0.07967% dragmag....................... 0.06654% monoflying.................... 0.06618% monodragon.................... 0.06317% monograss..................... 0.06062% monofighting.................. 0.05555% sandoffense................... 0.05063% monoghost..................... 0.04699% trickroom..................... 0.04082% monopsychic................... 0.03772% monosteel..................... 0.03670% monofire...................... 0.02954% stall......................... 0.02825% monoice....................... 0.02591% monorock...................... 0.02435% monofairy..................... 0.01932% monoelectric.................. 0.01250% trapper....................... 0.00539% tricksand..................... 0.00190% gravity....................... 0.00160% Stalliness (mean: -0.457) | -2.0|# |### -1.5|###### |######### -1.0|################## |####################### -0.5|########################## |############################## 0.0|########################## |############## +0.5|###### |## +1.0|# more negative = more offensive, more positive = more stall one # = 0.61%