weatherless...................74.89060% offense.......................45.67933% balance.......................30.43914% hyperoffense..................15.16574% sun........................... 8.46090% voltturn...................... 6.62039% sand.......................... 6.61247% rain.......................... 5.82155% hail.......................... 5.54262% semistall..................... 4.94847% monotype...................... 4.94492% stall......................... 3.76733% trickroom..................... 1.71725% multiweather.................. 1.25368% sunoffense.................... 0.98474% monobug....................... 0.77429% hailoffense................... 0.76830% choice........................ 0.48080% monowater..................... 0.45580% mononormal.................... 0.40900% sandoffense................... 0.40582% rainoffense................... 0.37565% sandstall..................... 0.35391% monofire...................... 0.34777% monoghost..................... 0.30806% monorock...................... 0.30725% monoflying.................... 0.29401% monopoison.................... 0.28920% monograss..................... 0.26214% monofighting.................. 0.24942% monosteel..................... 0.24062% monodark...................... 0.23456% monoelectric.................. 0.19581% monofairy..................... 0.19322% monoice....................... 0.17688% monopsychic................... 0.16704% monoground.................... 0.16239% monodragon.................... 0.16128% tailwind...................... 0.11817% sunstall...................... 0.10863% tricksun...................... 0.08696% dragmag....................... 0.08053% hailstall..................... 0.04429% rainstall..................... 0.03749% gravity....................... 0.03638% trickhail..................... 0.03231% tricksand..................... 0.01834% allweather.................... 0.01361% trickrain..................... 0.00643% swagplay...................... 0.00325% trapper....................... 0.00126% fear.......................... 0.00022% Stalliness (mean: -0.142) -2.0|# |######## -1.0|###################### |############################## 0.0|############################# |#################### +1.0|######### |#### +2.0|## |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.79%