weatherless...................78.09989% offense.......................41.86112% balance.......................30.25948% sand..........................19.82865% hyperoffense..................18.71007% voltturn...................... 6.59531% stall......................... 4.69991% semistall..................... 4.46942% sandoffense................... 3.15224% trickroom..................... 1.45234% hail.......................... 1.22474% monotype...................... 0.97664% sandstall..................... 0.54995% sun........................... 0.48837% rain.......................... 0.47510% tailwind...................... 0.33860% dragmag....................... 0.31032% choice........................ 0.23522% monobug....................... 0.22128% monopsychic................... 0.14593% rainoffense................... 0.12341% mononormal.................... 0.11920% multiweather.................. 0.11675% hailoffense................... 0.10778% trickhail..................... 0.08295% sunoffense.................... 0.07136% monorock...................... 0.07037% monoelectric.................. 0.06796% monoflying.................... 0.06285% monoghost..................... 0.04972% monofighting.................. 0.04703% monodark...................... 0.04458% monograss..................... 0.03599% monowater..................... 0.03430% monosteel..................... 0.03341% monofire...................... 0.03209% monodragon.................... 0.02917% monoice....................... 0.02649% monoground.................... 0.02197% monopoison.................... 0.01739% gravity....................... 0.01404% tricksand..................... 0.01376% hailstall..................... 0.01242% monofairy..................... 0.01110% trickrain..................... 0.00002% trapper....................... 0.00001% Stalliness (mean: -0.142) -2.0|## |###### -1.5|########### |###################### -1.0|####################### |############################# -0.5|############################## |############################ 0.0|############################# |######################### +0.5|#################### |############## +1.0|############# |##### +1.5|## |## +2.0|# |# +2.5|# |# +3.0|## |## more negative = more offensive, more positive = more stall one # = 0.37%