weatherless...................73.21016% balance.......................32.96329% offense.......................30.87270% sand..........................25.91001% hyperoffense..................22.89109% stall......................... 8.22302% voltturn...................... 5.87976% semistall..................... 5.04990% sandoffense................... 4.21470% sandstall..................... 1.09958% trickroom..................... 1.04414% tailwind...................... 0.41933% hail.......................... 0.37095% monotype...................... 0.30961% rain.......................... 0.28023% dragmag....................... 0.27238% sun........................... 0.25013% rainoffense................... 0.17019% choice........................ 0.16151% monobug....................... 0.12317% trickhail..................... 0.06959% sunoffense.................... 0.06389% hailoffense................... 0.03836% monopsychic................... 0.03012% monoelectric.................. 0.02699% monodragon.................... 0.02264% mononormal.................... 0.02185% multiweather.................. 0.02148% monoghost..................... 0.01779% monofire...................... 0.01337% monoflying.................... 0.01262% monofighting.................. 0.01145% monodark...................... 0.01065% gravity....................... 0.00795% monograss..................... 0.00684% monofairy..................... 0.00574% monoground.................... 0.00301% monowater..................... 0.00296% monorock...................... 0.00268% tricksand..................... 0.00193% monoice....................... 0.00165% monosteel..................... 0.00050% hailstall..................... 0.00018% monopoison.................... 0.00000% trickrain..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.009) -2.0|## |######## -1.5|################ |############################## -1.0|######################### |############################# -0.5|##################### |####################### 0.0|############################# |############################# +0.5|######################### |#################### +1.0|###################### |###### +1.5|## |#### +2.0|# |# +2.5|# |# +3.0|##### |### more negative = more offensive, more positive = more stall one # = 0.32%