weatherless...................71.87894% balance.......................33.70610% sand..........................27.75817% hyperoffense..................24.38473% offense.......................19.61117% stall.........................15.41176% semistall..................... 6.88623% voltturn...................... 5.45050% sandoffense................... 3.63011% sandstall..................... 1.35282% trickroom..................... 0.46608% dragmag....................... 0.36131% rain.......................... 0.17972% rainoffense................... 0.17481% monotype...................... 0.16199% tailwind...................... 0.16171% monobug....................... 0.13182% hail.......................... 0.11829% choice........................ 0.11640% sun........................... 0.06613% sunoffense.................... 0.02308% trickhail..................... 0.01432% hailoffense................... 0.01055% monoelectric.................. 0.00850% monodragon.................... 0.00501% monopsychic................... 0.00373% mononormal.................... 0.00341% monoghost..................... 0.00262% monofighting.................. 0.00195% gravity....................... 0.00191% monofairy..................... 0.00168% monofire...................... 0.00129% multiweather.................. 0.00126% monodark...................... 0.00111% monoflying.................... 0.00041% tricksand..................... 0.00030% monograss..................... 0.00023% monorock...................... 0.00017% monowater..................... 0.00008% monoice....................... 0.00008% monosteel..................... 0.00004% monoground.................... 0.00003% hailstall..................... 0.00000% monopoison.................... 0.00000% trickrain..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.294) -2.0|# |######### -1.5|################# |############################## -1.0|##################### |#################### -0.5|########## |############## 0.0|#################### |####################### +0.5|############################# |######################## +1.0|############################## |##### +1.5|## |######### +2.0|# |# +2.5|# | +3.0|###### |####### more negative = more offensive, more positive = more stall one # = 0.33%