weatherless...................89.82628% offense.......................50.03297% balance.......................28.67371% hyperoffense..................17.13772% voltturn...................... 4.66339% hail.......................... 4.60309% semistall..................... 2.97044% rain.......................... 2.82535% sand.......................... 1.43576% sun........................... 1.41597% trickroom..................... 1.38583% stall......................... 1.18516% rainoffense................... 0.45409% hailoffense................... 0.42300% choice........................ 0.40604% monotype...................... 0.33539% monoice....................... 0.13378% sunoffense.................... 0.11305% multiweather.................. 0.10646% tailwind...................... 0.10175% sandoffense................... 0.08950% monofighting.................. 0.06783% dragmag....................... 0.04710% gravity....................... 0.04239% monobug....................... 0.04145% monoflying.................... 0.02355% mononormal.................... 0.02167% trickhail..................... 0.01790% monowater..................... 0.01696% monofire...................... 0.01131% monopoison.................... 0.01036% monoghost..................... 0.00754% trickrain..................... 0.00659% monorock...................... 0.00659% monograss..................... 0.00565% monopsychic................... 0.00565% trapper....................... 0.00471% monoground.................... 0.00471% hailstall..................... 0.00471% monodark...................... 0.00377% monoelectric.................. 0.00377% monosteel..................... 0.00188% tricksand..................... 0.00188% monodragon.................... 0.00094% tricksun...................... 0.00094% Stalliness (mean: -0.319) -2.0|######### |#### -1.5|###### |######### -1.0|############### |##################### -0.5|############################ |############################## 0.0|########################### |##################### +0.5|############# |######## +1.0|###### |### +1.5|# | +2.0| | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.49%