weatherless...................90.28497% offense.......................47.09731% balance.......................30.36109% hyperoffense..................17.32341% voltturn...................... 4.79746% hail.......................... 4.74649% semistall..................... 3.58462% rain.......................... 2.57026% stall......................... 1.63356% trickroom..................... 1.41853% sand.......................... 1.30013% sun........................... 1.11479% hailoffense................... 0.49351% rainoffense................... 0.47850% choice........................ 0.42437% monotype...................... 0.20086% sandoffense................... 0.10682% monoice....................... 0.07705% tailwind...................... 0.07253% sunoffense.................... 0.07161% dragmag....................... 0.04464% monofighting.................. 0.04306% monobug....................... 0.02278% multiweather.................. 0.01664% gravity....................... 0.01531% monoflying.................... 0.01508% trickhail..................... 0.01360% mononormal.................... 0.01280% monofire...................... 0.00893% monowater..................... 0.00785% trickrain..................... 0.00745% trapper....................... 0.00648% monopoison.................... 0.00584% hailstall..................... 0.00375% monoghost..................... 0.00342% monograss..................... 0.00339% monorock...................... 0.00277% monoelectric.................. 0.00248% monoground.................... 0.00213% monopsychic................... 0.00196% tricksand..................... 0.00139% monodark...................... 0.00111% tricksun...................... 0.00093% monosteel..................... 0.00081% monodragon.................... 0.00001% Stalliness (mean: -0.283) -2.0|########## |#### -1.5|###### |########## -1.0|############### |################### -0.5|########################### |############################# 0.0|############################## |###################### +0.5|############## |######### +1.0|####### |### +1.5|# |# +2.0|# | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.47%