weatherless...................91.81186% offense.......................37.42457% balance.......................30.42022% hyperoffense..................16.21251% voltturn......................11.37385% stall......................... 9.01232% semistall..................... 6.93038% sun........................... 3.31768% hail.......................... 2.53329% rain.......................... 1.74971% sand.......................... 0.60328% trickroom..................... 0.30979% hailoffense................... 0.20352% tricksun...................... 0.09531% choice........................ 0.07944% sunoffense.................... 0.07554% monotype...................... 0.04174% rainoffense................... 0.03182% tailwind...................... 0.02097% sandstall..................... 0.01963% sandoffense................... 0.01846% multiweather.................. 0.01558% monofighting.................. 0.01185% monopoison.................... 0.00894% dragmag....................... 0.00836% monodragon.................... 0.00429% hailstall..................... 0.00309% monoghost..................... 0.00288% monoflying.................... 0.00277% monodark...................... 0.00275% monosteel..................... 0.00193% monofire...................... 0.00163% monopsychic................... 0.00118% monograss..................... 0.00109% monowater..................... 0.00103% mononormal.................... 0.00052% gravity....................... 0.00048% monoice....................... 0.00028% monoelectric.................. 0.00021% trickrain..................... 0.00020% monorock...................... 0.00017% monoground.................... 0.00016% sunstall...................... 0.00012% monobug....................... 0.00007% rainstall..................... 0.00006% monofairy..................... 0.00005% trickhail..................... 0.00002% allweather.................... 0.00001% tricksand..................... 0.00000% swagplay...................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.068) |# -1.5|########## |################## -1.0|############################## |##################### -0.5|######################## |##################### 0.0|################### |####################### +0.5|##################### |################# +1.0|############# |######### +1.5|#### |# +2.0|### |##### +2.5|## |# +3.0|### |###### more negative = more offensive, more positive = more stall one # = 0.39%