weatherless...................78.17053% offense.......................62.41490% balance.......................31.73029% sun........................... 8.88375% rain.......................... 8.21983% trickroom..................... 4.31866% hail.......................... 4.15665% hyperoffense.................. 2.95104% semistall..................... 2.43080% monotype...................... 0.92203% tailwind...................... 0.73476% sand.......................... 0.67968% stall......................... 0.47297% batonpass..................... 0.42882% tricksun...................... 0.40621% voltturn...................... 0.36217% monowater..................... 0.30967% choice........................ 0.25487% rainoffense................... 0.13411% monoelectric.................. 0.12862% multiweather.................. 0.11045% mononormal.................... 0.10088% monodragon.................... 0.07546% monopoison.................... 0.06843% sunoffense.................... 0.05831% monofire...................... 0.05209% monoice....................... 0.04100% monobug....................... 0.03728% monoghost..................... 0.02833% monograss..................... 0.02792% monodark...................... 0.02508% monofairy..................... 0.01846% monorock...................... 0.00881% Stalliness (mean: -0.160) -1.5| |### -1.0|#### |########### -0.5|############################## |######################### 0.0|##################### |############### +0.5|######## |#### +1.0|### | +1.5| more negative = more offensive, more positive = more stall one # = 0.80%