weatherless...................91.70046% offense.......................43.82705% balance.......................30.30653% hyperoffense..................21.20998% voltturn......................16.91376% hail.......................... 5.11899% stall......................... 4.26198% choice........................ 3.83812% sun........................... 2.71047% sunoffense.................... 1.23482% trickroom..................... 0.95379% semistall..................... 0.39446% rain.......................... 0.29335% rainoffense................... 0.24683% sand.......................... 0.17674% hailoffense................... 0.03971% tailwind...................... 0.00954% monotype...................... 0.00541% monobug....................... 0.00541% sandoffense................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.234) | -2.0| |############## -1.0|############################ |############################## 0.0|########################### |########################### +1.0|# | +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 0.75%