weatherless...................86.41759% offense.......................47.87960% balance.......................29.11321% hyperoffense..................17.15635% hail.......................... 9.20837% voltturn...................... 4.84210% semistall..................... 3.80868% hailoffense................... 2.19865% rain.......................... 2.15071% stall......................... 2.04215% sun........................... 1.61638% trickroom..................... 1.31891% monotype...................... 0.93190% sand.......................... 0.65276% choice........................ 0.59425% rainoffense................... 0.30382% sunoffense.................... 0.23192% monoice....................... 0.13112% mononormal.................... 0.10926% monoflying.................... 0.10715% monopoison.................... 0.10644% monograss..................... 0.10433% monobug....................... 0.10221% tailwind...................... 0.09446% monoelectric.................. 0.09305% gravity....................... 0.06062% hailstall..................... 0.05921% monowater..................... 0.05075% multiweather.................. 0.04582% monodark...................... 0.03595% monofighting.................. 0.03454% monofire...................... 0.03313% monofairy..................... 0.01974% monosteel..................... 0.01762% monopsychic................... 0.01692% trickhail..................... 0.01551% monoghost..................... 0.01269% monorock...................... 0.01057% monodragon.................... 0.00987% sunstall...................... 0.00493% sandstall..................... 0.00423% dragmag....................... 0.00423% tricksun...................... 0.00211% monoground.................... 0.00211% sandoffense................... 0.00070% tricksand..................... 0.00070% Stalliness (mean: -0.253) -2.0|## |### -1.5|######### |################## -1.0|#################### |########################## -0.5|############################ |############################## 0.0|############################ |####################### +0.5|################ |########### +1.0|####### |#### +1.5|## |# +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.43%