weatherless...................86.72772% offense.......................45.28230% balance.......................29.40731% hyperoffense..................18.49753% hail.......................... 9.13017% voltturn...................... 5.80849% semistall..................... 4.28218% stall......................... 2.53068% hailoffense................... 2.33055% rain.......................... 1.99444% sun........................... 1.60108% trickroom..................... 1.34290% monotype...................... 0.65211% choice........................ 0.64466% sand.......................... 0.57291% rainoffense................... 0.26945% sunoffense.................... 0.24696% monoflying.................... 0.13567% monoice....................... 0.08648% monobug....................... 0.06655% monopoison.................... 0.06533% hailstall..................... 0.05869% monoelectric.................. 0.05657% mononormal.................... 0.05609% tailwind...................... 0.04651% gravity....................... 0.04069% monowater..................... 0.03900% monograss..................... 0.03340% monofire...................... 0.03318% monodark...................... 0.03207% monosteel..................... 0.03012% multiweather.................. 0.02632% monopsychic................... 0.01485% trickhail..................... 0.01318% monofairy..................... 0.00884% monoghost..................... 0.00578% monorock...................... 0.00539% sunstall...................... 0.00366% monodragon.................... 0.00318% tricksun...................... 0.00228% sandstall..................... 0.00174% dragmag....................... 0.00149% monofighting.................. 0.00137% monoground.................... 0.00093% sandoffense................... 0.00005% tricksand..................... 0.00001% Stalliness (mean: -0.239) -2.0|## |#### -1.5|########## |##################### -1.0|#################### |######################## -0.5|############################ |############################## 0.0|############################## |####################### +0.5|################# |############ +1.0|######## |##### +1.5|### |## +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.41%