weatherless...................70.60926% offense.......................46.17431% balance.......................31.55744% hyperoffense..................17.16526% sand..........................14.41904% voltturn...................... 7.75985% rain.......................... 7.22114% sun........................... 7.20823% semistall..................... 3.43367% stall......................... 1.66932% sunoffense.................... 1.50765% sandoffense................... 1.33205% rainoffense................... 1.18020% hail.......................... 1.01956% monotype...................... 0.67248% choice........................ 0.66886% tailwind...................... 0.62341% sandstall..................... 0.55110% multiweather.................. 0.46072% trickroom..................... 0.41888% mononormal.................... 0.16528% hailoffense................... 0.16115% tricksand..................... 0.15443% monograss..................... 0.08471% monoice....................... 0.06043% monobug....................... 0.05681% monowater..................... 0.05320% monoghost..................... 0.05320% monopoison.................... 0.05268% monoflying.................... 0.04339% trickrain..................... 0.03047% monofighting.................. 0.02996% monopsychic................... 0.02944% monoelectric.................. 0.02324% monodragon.................... 0.02221% monoground.................... 0.02014% monodark...................... 0.01963% monofire...................... 0.01498% tricksun...................... 0.01188% monosteel..................... 0.00568% gravity....................... 0.00516% rainstall..................... 0.00516% monorock...................... 0.00465% monofairy..................... 0.00362% hailstall..................... 0.00310% sunstall...................... 0.00052% allweather.................... 0.00052% Stalliness (mean: -0.238) |####### -1.5|######### |################ -1.0|################### |######################### -0.5|########################## |############################ 0.0|############################## |####################### +0.5|################## |############# +1.0|######## |#### +1.5|# |# +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.43%