weatherless...................69.20327% offense.......................42.44891% balance.......................33.42441% hyperoffense..................17.96716% sand..........................16.86769% voltturn...................... 8.57766% rain.......................... 6.99368% sun........................... 6.39042% semistall..................... 4.05768% stall......................... 2.10184% sunoffense.................... 1.54000% sandoffense................... 1.48476% rainoffense................... 1.12700% hail.......................... 0.90616% sandstall..................... 0.77893% tailwind...................... 0.54558% choice........................ 0.41836% trickroom..................... 0.35960% multiweather.................. 0.34697% monotype...................... 0.24602% hailoffense................... 0.14955% tricksand..................... 0.08196% mononormal.................... 0.03941% monograss..................... 0.02945% monoice....................... 0.02560% monoghost..................... 0.02548% monobug....................... 0.02313% monopoison.................... 0.01851% monoflying.................... 0.01764% monofighting.................. 0.01761% monowater..................... 0.01659% monopsychic................... 0.01382% tricksun...................... 0.01353% trickrain..................... 0.01297% monodragon.................... 0.00918% monoelectric.................. 0.00757% monodark...................... 0.00645% monoground.................... 0.00625% monofire...................... 0.00466% gravity....................... 0.00407% hailstall..................... 0.00265% monosteel..................... 0.00195% rainstall..................... 0.00143% monorock...................... 0.00136% monofairy..................... 0.00123% allweather.................... 0.00069% sunstall...................... 0.00001% Stalliness (mean: -0.204) |######## -1.5|######### |################# -1.0|################## |###################### -0.5|######################### |########################## 0.0|############################## |######################## +0.5|################### |############## +1.0|######### |#### +1.5|## |# +2.0|# |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.43%