weatherless...................81.70188% offense.......................43.52239% hyperoffense..................37.25070% balance.......................15.02353% rain.......................... 8.21890% sun........................... 8.07492% voltturn...................... 6.31284% choice........................ 3.03867% semistall..................... 2.86130% rainoffense................... 2.46145% hail.......................... 1.38196% stall......................... 1.34208% sunoffense.................... 1.10762% sand.......................... 0.65131% tailwind...................... 0.58834% monotype...................... 0.45946% hailoffense................... 0.37005% trickroom..................... 0.30477% sandoffense................... 0.14567% rainstall..................... 0.11691% monopoison.................... 0.07745% monoice....................... 0.06654% monoelectric.................. 0.06108% monowater..................... 0.04555% monodragon.................... 0.04303% monosteel..................... 0.03505% sunstall...................... 0.02666% multiweather.................. 0.02624% monobug....................... 0.01595% monoground.................... 0.01448% hailstall..................... 0.01406% monoghost..................... 0.01385% monodark...................... 0.01343% dragmag....................... 0.01259% monofire...................... 0.01238% monograss..................... 0.01217% monofighting.................. 0.01091% mononormal.................... 0.00987% monoflying.................... 0.00987% gravity....................... 0.00945% monopsychic................... 0.00924% tricksun...................... 0.00924% monofairy..................... 0.00882% sandstall..................... 0.00693% trapper....................... 0.00609% monorock...................... 0.00420% trickrain..................... 0.00273% trickhail..................... 0.00252% tricksand..................... 0.00147% allweather.................... 0.00084% Stalliness (mean: -0.640) -2.0|#### |########### -1.5|####################### |############################# -1.0|############################## |############################ -0.5|####################### |################### 0.0|############## |########### +0.5|######## |##### +1.0|#### |## +1.5|## |# +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.47%