weatherless...................86.10093% hyperoffense..................34.57724% offense.......................28.46570% balance.......................19.83301% semistall.....................13.24567% rain.......................... 7.66120% sun........................... 5.67142% voltturn...................... 5.11315% stall......................... 3.87838% choice........................ 2.51335% rainoffense................... 1.78817% sunoffense.................... 1.06504% hail.......................... 0.47271% rainstall..................... 0.41188% tailwind...................... 0.31349% trickroom..................... 0.20462% hailoffense................... 0.13911% sand.......................... 0.09483% gravity....................... 0.06828% monotype...................... 0.06032% dragmag....................... 0.03629% sandoffense................... 0.03430% hailstall..................... 0.01672% monoelectric.................. 0.00971% monodragon.................... 0.00915% monoice....................... 0.00850% monosteel..................... 0.00804% sunstall...................... 0.00792% monograss..................... 0.00700% monofire...................... 0.00613% monoghost..................... 0.00435% monopoison.................... 0.00417% monowater..................... 0.00218% multiweather.................. 0.00110% tricksun...................... 0.00104% sandstall..................... 0.00093% trickrain..................... 0.00063% monobug....................... 0.00058% mononormal.................... 0.00023% monodark...................... 0.00015% trickhail..................... 0.00010% monoflying.................... 0.00008% monopsychic................... 0.00003% monoground.................... 0.00001% tricksand..................... 0.00000% trapper....................... 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% allweather.................... 0.00000% monorock...................... 0.00000% Stalliness (mean: -0.315) -2.0|####### |################# -1.5|############################## |############################# -1.0|########################## |###################### -0.5|################# |################### 0.0|################ |################ +0.5|############ |############# +1.0|############# |########## +1.5|################### |### +2.0|### |### more negative = more offensive, more positive = more stall one # = 0.36%