monotype......................100.00000% monoghost.....................100.00000% weatherless...................96.77249% offense.......................70.34921% hyperoffense..................21.83069% balance....................... 7.82011% rain.......................... 1.43915% sand.......................... 1.08995% voltturn...................... 0.91005% sun........................... 0.70899% trickroom..................... 0.24339% sandoffense................... 0.12698% batonpass..................... 0.11640% rainoffense................... 0.06349% sunoffense.................... 0.02116% multiweather.................. 0.01058% Stalliness (mean: -0.649) -1.6|#### |######### -1.2|############## |######################### -0.8|############################## |############################## -0.4|####################### |################### 0.0|########## |#### +0.4|#### |# more negative = more offensive, more positive = more stall one # = 0.58%