monotype......................100.00000% monoghost.....................100.00000% weatherless...................97.98167% offense.......................71.34694% hyperoffense..................19.87614% balance....................... 8.77692% rain.......................... 1.51218% voltturn...................... 0.41719% sun........................... 0.37971% trickroom..................... 0.13656% sand.......................... 0.13034% batonpass..................... 0.10468% sandoffense................... 0.03862% rainoffense................... 0.03251% sunoffense.................... 0.01108% multiweather.................. 0.00390% Stalliness (mean: -0.620) -1.6|### |######## -1.2|############## |#################### -0.8|############################## |############################# -0.4|####################### |##################### 0.0|########### |##### +0.4|#### |# more negative = more offensive, more positive = more stall one # = 0.59%