monotype......................100.00000% monoghost.....................100.00000% weatherless...................95.28181% offense.......................87.52241% balance....................... 6.53533% hyperoffense.................. 5.94225% rain.......................... 4.62825% sun........................... 0.08922% voltturn...................... 0.08920% sand.......................... 0.00074% sandoffense................... 0.00026% multiweather.................. 0.00002% rainoffense................... 0.00000% trickroom..................... 0.00000% batonpass..................... 0.00000% sunoffense.................... 0.00000% Stalliness (mean: -0.530) -1.6|# |## -1.2|#### |############################## -0.8|##################### |####################### -0.4|######################### |############################# 0.0|######## |# +0.4|####### |# more negative = more offensive, more positive = more stall one # = 0.66%