weatherless...................63.91533% offense.......................51.54524% balance.......................24.42382% rain..........................22.23334% hyperoffense..................18.73048% sun...........................13.89047% multiweather.................. 3.65789% voltturn...................... 3.39493% semistall..................... 3.30950% rainoffense................... 2.54211% hail.......................... 2.25346% stall......................... 1.99097% trickroom..................... 1.76761% monotype...................... 1.40701% sand.......................... 1.38465% choice........................ 1.09191% sunoffense.................... 0.97550% trickrain..................... 0.56970% hailoffense................... 0.28498% mononormal.................... 0.20384% monoice....................... 0.20170% monodragon.................... 0.19785% monoghost..................... 0.16669% sandoffense................... 0.11225% rainstall..................... 0.10940% monofire...................... 0.10841% monowater..................... 0.10156% monobug....................... 0.09370% tricksun...................... 0.08925% monofighting.................. 0.07389% sunstall...................... 0.06736% monopoison.................... 0.05599% monodark...................... 0.05465% monofairy..................... 0.05346% tailwind...................... 0.04383% monosteel..................... 0.03259% monoelectric.................. 0.03111% monopsychic................... 0.02999% monoflying.................... 0.02991% trapper....................... 0.02231% monoground.................... 0.02064% monograss..................... 0.01750% dragmag....................... 0.01077% monorock...................... 0.00632% sandstall..................... 0.00364% hailstall..................... 0.00316% tricksand..................... 0.00293% trickhail..................... 0.00252% gravity....................... 0.00200% allweather.................... 0.00080% Stalliness (mean: -0.315) -2.0| |## -1.5|######## |################# -1.0|####################### |############################## -0.5|########################### |######################## 0.0|##################### |############### +0.5|############# |########## +1.0|#### |### +1.5|## |# +2.0| | +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.49%