weatherless...................63.14959% offense.......................43.72643% balance.......................24.76893% rain..........................24.66846% hyperoffense..................22.58684% sun...........................14.82953% semistall..................... 5.11650% multiweather.................. 4.08532% stall......................... 3.80130% trickroom..................... 3.19568% voltturn...................... 2.86556% rainoffense................... 2.84379% sunoffense.................... 1.03938% trickrain..................... 0.95213% hail.......................... 0.86497% choice........................ 0.80040% sand.......................... 0.57587% monotype...................... 0.36581% rainstall..................... 0.26974% tricksun...................... 0.13696% sunstall...................... 0.11637% monodragon.................... 0.07629% hailoffense................... 0.07167% monoice....................... 0.07123% monoghost..................... 0.03558% monopoison.................... 0.03142% monofairy..................... 0.02835% sandoffense................... 0.02740% monofighting.................. 0.02722% monodark...................... 0.01958% monowater..................... 0.01784% monofire...................... 0.01783% monobug....................... 0.01355% monoelectric.................. 0.01023% mononormal.................... 0.00823% monopsychic................... 0.00565% tailwind...................... 0.00468% dragmag....................... 0.00412% monograss..................... 0.00215% monoflying.................... 0.00211% gravity....................... 0.00191% monosteel..................... 0.00159% monorock...................... 0.00070% hailstall..................... 0.00062% monoground.................... 0.00052% tricksand..................... 0.00049% trapper....................... 0.00018% sandstall..................... 0.00012% trickhail..................... 0.00006% allweather.................... 0.00000% Stalliness (mean: -0.248) -2.0| |### -1.5|############# |######################## -1.0|########################## |############################## -0.5|############################ |######################### 0.0|################### |################ +0.5|################### |############# +1.0|###### |####### +1.5|### |# +2.0|# |# +2.5|## |## +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.41%