weatherless...................81.82549% offense.......................40.40255% balance.......................34.37573% voltturn......................23.77189% hyperoffense..................20.56285% rain.......................... 9.76849% sand.......................... 4.72612% sun........................... 3.59636% semistall..................... 3.22361% rainoffense................... 1.84450% trickroom..................... 1.52484% stall......................... 1.43526% choice........................ 0.87546% sunoffense.................... 0.43460% tricksun...................... 0.36012% tailwind...................... 0.21163% sandoffense................... 0.19349% hail.......................... 0.14538% monotype...................... 0.11534% trickrain..................... 0.10786% hailoffense................... 0.09141% multiweather.................. 0.05854% sandstall..................... 0.05589% monobug....................... 0.03017% monofire...................... 0.01904% monowater..................... 0.01364% dragmag....................... 0.01324% monofighting.................. 0.01222% monoice....................... 0.00715% trapper....................... 0.00641% monopoison.................... 0.00612% tricksand..................... 0.00491% monoghost..................... 0.00464% monoflying.................... 0.00342% monodark...................... 0.00323% gravity....................... 0.00298% monofairy..................... 0.00267% monodragon.................... 0.00251% monograss..................... 0.00248% monorock...................... 0.00243% mononormal.................... 0.00168% monosteel..................... 0.00157% monoground.................... 0.00136% monoelectric.................. 0.00073% monopsychic................... 0.00061% sunstall...................... 0.00012% rainstall..................... 0.00005% allweather.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.274) -2.0|######## |##### -1.5|############ |############# -1.0|###################### |###################### -0.5|######################## |############################## 0.0|############################## |########################### +0.5|####################### |################ +1.0|##### |#### +1.5|## |# +2.0| |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.41%