weatherless...................81.06500% offense.......................38.66422% balance.......................33.54360% voltturn......................24.05845% hyperoffense..................23.37294% rain..........................10.93048% sand.......................... 5.88009% semistall..................... 2.65529% choice........................ 2.18503% sun........................... 2.07175% stall......................... 1.76396% rainoffense................... 1.42010% trickroom..................... 1.24311% sunoffense.................... 0.26860% tricksun...................... 0.13011% sandoffense................... 0.11161% tailwind...................... 0.09155% hail.......................... 0.07280% hailoffense................... 0.05646% monotype...................... 0.03553% trickrain..................... 0.02891% multiweather.................. 0.01908% monobug....................... 0.01057% monofire...................... 0.00954% monowater..................... 0.00396% sandstall..................... 0.00381% monoground.................... 0.00322% monofighting.................. 0.00311% monoice....................... 0.00225% dragmag....................... 0.00128% monoflying.................... 0.00066% monodark...................... 0.00048% monoghost..................... 0.00042% monodragon.................... 0.00032% gravity....................... 0.00032% monosteel..................... 0.00031% monopoison.................... 0.00031% tricksand..................... 0.00029% monograss..................... 0.00017% monofairy..................... 0.00013% monopsychic................... 0.00005% trapper....................... 0.00004% monorock...................... 0.00002% mononormal.................... 0.00002% monoelectric.................. 0.00001% sunstall...................... 0.00000% rainstall..................... 0.00000% allweather.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.277) -2.0|##### |### -1.5|########## |############ -1.0|############################## |######################## -0.5|###################### |######################## 0.0|############################## |####################### +0.5|################## |################# +1.0|##### |## +1.5|## |# +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.43%