weatherless...................82.82688% balance.......................56.09880% offense.......................42.74444% hail.......................... 6.34523% sun........................... 5.53784% trickroom..................... 4.59038% rain.......................... 3.35505% tricksun...................... 2.79135% sand.......................... 2.01244% voltturn...................... 0.93448% semistall..................... 0.81718% tailwind...................... 0.60150% hyperoffense.................. 0.25600% trickhail..................... 0.16580% monotype...................... 0.13096% stall......................... 0.08359% multiweather.................. 0.07516% gravity....................... 0.05124% tricksand..................... 0.03963% monoice....................... 0.03803% dragmag....................... 0.03325% trickrain..................... 0.02232% monodragon.................... 0.01458% sunoffense.................... 0.01298% sandstall..................... 0.01253% monobug....................... 0.01093% monoflying.................... 0.01048% monoelectric.................. 0.01025% rainoffense................... 0.00911% monowater..................... 0.00729% monoghost..................... 0.00729% monofairy..................... 0.00660% hailoffense................... 0.00569% monograss..................... 0.00547% sandoffense................... 0.00410% monofighting.................. 0.00410% mononormal.................... 0.00387% monosteel..................... 0.00342% monofire...................... 0.00342% monorock...................... 0.00159% trapper....................... 0.00159% hailstall..................... 0.00159% monodark...................... 0.00137% rainstall..................... 0.00137% monopoison.................... 0.00114% batonpass..................... 0.00114% monopsychic................... 0.00091% allweather.................... 0.00023% monoground.................... 0.00023% Stalliness (mean: 0.067) |# -0.8|## |##### -0.4|############## |######################## 0.0|############################## |############################# +0.4|################### |######### +0.8|#### |# | | more negative = more offensive, more positive = more stall one # = 0.73%