weatherless...................85.05870% balance.......................57.22565% offense.......................41.92822% hail.......................... 5.60812% sun........................... 5.02549% trickroom..................... 4.53630% rain.......................... 2.98445% tricksun...................... 2.97737% sand.......................... 1.36029% voltturn...................... 0.92781% semistall..................... 0.65559% tailwind...................... 0.34574% trickhail..................... 0.15815% hyperoffense.................. 0.13176% stall......................... 0.05879% monotype...................... 0.04036% multiweather.................. 0.03592% gravity....................... 0.03459% dragmag....................... 0.03003% trickrain..................... 0.01652% monoice....................... 0.01637% tricksand..................... 0.01449% sunoffense.................... 0.00857% monowater..................... 0.00378% monoghost..................... 0.00290% rainoffense................... 0.00232% sandstall..................... 0.00213% mononormal.................... 0.00207% sandoffense................... 0.00181% monoflying.................... 0.00163% monobug....................... 0.00158% monofire...................... 0.00157% monoelectric.................. 0.00156% monosteel..................... 0.00141% monodragon.................... 0.00139% monofairy..................... 0.00136% hailoffense................... 0.00132% monofighting.................. 0.00117% monograss..................... 0.00112% monodark...................... 0.00085% hailstall..................... 0.00079% monopsychic................... 0.00065% monorock...................... 0.00051% trapper....................... 0.00050% rainstall..................... 0.00044% batonpass..................... 0.00038% monopoison.................... 0.00028% monoground.................... 0.00016% allweather.................... 0.00013% Stalliness (mean: 0.071) | -0.8|# |#### -0.4|############# |####################### 0.0|############################## |############################## +0.4|################## |######### +0.8|### |# | | more negative = more offensive, more positive = more stall one # = 0.76%