weatherless...................92.88130% offense.......................50.00000% balance.......................27.29506% hyperoffense..................17.71622% voltturn...................... 4.14721% stall......................... 2.61717% semistall..................... 2.37156% rain.......................... 2.19037% hail.......................... 1.92463% sun........................... 1.83604% trickroom..................... 1.45756% sand.......................... 1.19987% monotype...................... 1.13947% rainoffense................... 0.84957% choice........................ 0.56370% monobug....................... 0.50733% mononormal.................... 0.29795% sunoffense.................... 0.22951% hailoffense................... 0.18924% monopsychic................... 0.08455% tailwind...................... 0.06040% gravity....................... 0.05637% monoice....................... 0.05637% monoelectric.................. 0.05234% monograss..................... 0.04026% monopoison.................... 0.04026% multiweather.................. 0.03221% sandstall..................... 0.03221% monorock...................... 0.03221% monoghost..................... 0.03221% monoflying.................... 0.02416% dragmag....................... 0.02013% monofighting.................. 0.01208% monofire...................... 0.01208% sandoffense................... 0.00403% rainstall..................... 0.00403% Stalliness (mean: -0.294) -2.0|# |### -1.5|########## |############# -1.0|################### |####################### -0.5|############################## |########################### 0.0|########################## |################### +0.5|############# |####### +1.0|##### |## +1.5|# |## +2.0|# | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.49%