weatherless...................92.01933% offense.......................48.81897% balance.......................28.37162% hyperoffense..................17.92259% voltturn...................... 4.21337% stall......................... 3.04879% rain.......................... 2.73608% sun........................... 2.05425% hail.......................... 1.96433% semistall..................... 1.83803% trickroom..................... 1.81892% rainoffense................... 1.31833% sand.......................... 1.22883% monotype...................... 0.51072% choice........................ 0.34735% mononormal.................... 0.33667% sunoffense.................... 0.19213% hailoffense................... 0.17784% monoelectric.................. 0.04942% tailwind...................... 0.04540% monoice....................... 0.04086% gravity....................... 0.03414% sandstall..................... 0.03000% monopoison.................... 0.01888% monorock...................... 0.01361% monobug....................... 0.01241% monoghost..................... 0.01161% monopsychic................... 0.01022% monograss..................... 0.00943% monoflying.................... 0.00931% monofire...................... 0.00554% monofighting.................. 0.00537% dragmag....................... 0.00521% multiweather.................. 0.00283% sandoffense................... 0.00262% rainstall..................... 0.00006% Stalliness (mean: -0.283) -2.0|## |#### -1.5|########## |############ -1.0|################### |####################### -0.5|############################## |########################## 0.0|########################## |#################### +0.5|############## |######## +1.0|#### |## +1.5|# |## +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.48%