weatherless...................95.07248% offense.......................55.95585% balance.......................23.92393% hyperoffense..................14.05312% voltturn...................... 5.63385% stall......................... 5.22608% rain.......................... 2.93736% trickroom..................... 2.91856% rainoffense................... 1.88849% sand.......................... 1.17048% semistall..................... 0.84101% monotype...................... 0.82988% mononormal.................... 0.80465% hail.......................... 0.46583% sun........................... 0.35386% choice........................ 0.20004% sandstall..................... 0.03340% monoelectric.................. 0.02280% tailwind...................... 0.02130% hailoffense................... 0.01818% sunoffense.................... 0.01815% monoice....................... 0.00105% monopoison.................... 0.00082% monoghost..................... 0.00028% monorock...................... 0.00020% monoflying.................... 0.00005% sandoffense................... 0.00003% monopsychic................... 0.00003% dragmag....................... 0.00001% monobug....................... 0.00000% gravity....................... 0.00000% monograss..................... 0.00000% monofighting.................. 0.00000% multiweather.................. 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.248) -2.0|# |## -1.5|##### |######### -1.0|######## |############################## -0.5|####################### |##################### 0.0|#################### |############# +0.5|######## |####### +1.0|# | +1.5| |### +2.0|##### | +2.5| | more negative = more offensive, more positive = more stall one # = 0.64%