sand..........................64.15738% balance.......................37.04655% weatherless...................34.81943% offense.......................24.37134% semistall.....................20.10097% stall.........................10.74972% hyperoffense.................. 7.73142% sandstall..................... 7.18470% sandoffense................... 5.05117% batonpass..................... 4.05143% dragmag....................... 1.03244% rain.......................... 0.97186% rainoffense................... 0.60595% choice........................ 0.10292% sun........................... 0.05144% monotype...................... 0.00905% sunoffense.................... 0.00783% monopsychic................... 0.00501% monograss..................... 0.00340% trapper....................... 0.00065% monowater..................... 0.00039% voltturn...................... 0.00023% mononormal.................... 0.00019% multiweather.................. 0.00012% rainstall..................... 0.00008% monosteel..................... 0.00005% monoghost..................... 0.00004% monoflying.................... 0.00002% monodragon.................... 0.00002% hail.......................... 0.00001% monofighting.................. 0.00000% monorock...................... 0.00000% monofire...................... 0.00000% monobug....................... 0.00000% sunstall...................... 0.00000% monopoison.................... 0.00000% monodark...................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monofairy..................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.440) | -1.5|####### |####### -1.0|############## |#################### -0.5|##################### |############ 0.0|################### |################### +0.5|############################ |######################### +1.0|############################## |######################## +1.5|#################### |########### +2.0|####### |##### +2.5|### more negative = more offensive, more positive = more stall one # = 0.36%