offense.......................62.61739% sand..........................45.53958% balance.......................33.08409% trickroom.....................23.25525% weatherless...................18.41251% rain..........................17.24306% hail..........................15.40581% tricksand..................... 9.51775% trickhail..................... 4.05699% hyperoffense.................. 3.46458% sun........................... 3.39904% tricksun...................... 3.17848% tailwind...................... 1.08973% sandoffense................... 0.92572% semistall..................... 0.78667% rainoffense................... 0.58162% monotype...................... 0.24268% monoelectric.................. 0.24268% gravity....................... 0.10909% stall......................... 0.04728% sandstall..................... 0.01654% monofighting.................. 0.00000% voltturn...................... 0.00000% multiweather.................. 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% Stalliness (mean: -0.120) -1.5| |# -1.0|#### |## -0.5|########### |##################### 0.0|############################## |############ +0.5|#### | +1.0|# | +1.5| | more negative = more offensive, more positive = more stall one # = 1.17%