offense.......................59.64743% sand..........................43.26601% balance.......................39.06519% hail..........................30.68230% trickroom.....................16.55064% rain..........................14.94814% tricksand.....................10.87379% weatherless................... 7.43086% sun........................... 3.67269% tricksun...................... 3.65469% hyperoffense.................. 0.82149% trickhail..................... 0.59277% semistall..................... 0.46082% tailwind...................... 0.35629% rainoffense................... 0.16558% sandoffense................... 0.08122% gravity....................... 0.06481% monotype...................... 0.01813% monoelectric.................. 0.01813% stall......................... 0.00506% sandstall..................... 0.00088% voltturn...................... 0.00000% multiweather.................. 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% Stalliness (mean: -0.102) -1.5| | -1.0|# |# -0.5|###### |################ 0.0|############################## |##### +0.5|# | +1.0| | +1.5| | more negative = more offensive, more positive = more stall one # = 1.64%