weatherless...................67.16621% offense.......................51.49864% balance.......................37.87466% sand..........................15.94005% sun...........................10.49046% trickroom..................... 7.42507% hyperoffense.................. 6.40327% rain.......................... 4.15531% semistall..................... 3.61035% hail.......................... 2.79292% tailwind...................... 2.58856% choice........................ 1.36240% tricksand..................... 1.36240% gravity....................... 0.88556% voltturn...................... 0.68120% monotype...................... 0.68120% stall......................... 0.61308% multiweather.................. 0.54496% dragmag....................... 0.34060% sunoffense.................... 0.34060% trapper....................... 0.34060% sandoffense................... 0.27248% sunstall...................... 0.27248% monograss..................... 0.13624% batonpass..................... 0.13624% monowater..................... 0.06812% rainoffense................... 0.06812% monobug....................... 0.06812% monofighting.................. 0.06812% monorock...................... 0.06812% monoground.................... 0.06812% hailoffense................... 0.06812% monodark...................... 0.06812% monoflying.................... 0.06812% rainstall..................... 0.06812% mononormal.................... 0.06812% Stalliness (mean: -0.074) |####### -1.0|###### |###################### -0.5|################## |################# 0.0|############################## |######################## +0.5|################ |####### +1.0|####### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.64%