weatherless...................79.28417% balance.......................38.02636% offense.......................35.61586% sand..........................13.80033% hyperoffense..................12.74508% semistall..................... 7.47726% voltturn...................... 6.44795% stall......................... 6.13544% sun........................... 5.50852% rain.......................... 2.11967% monotype...................... 1.72297% multiweather.................. 1.21877% sandoffense................... 0.80955% sunoffense.................... 0.74149% monodragon.................... 0.62640% dragmag....................... 0.53454% hail.......................... 0.51696% trickroom..................... 0.41088% monowater..................... 0.39337% sandstall..................... 0.25539% rainoffense................... 0.22491% sunstall...................... 0.18299% choice........................ 0.15783% monofighting.................. 0.09107% monoflying.................... 0.07085% monobug....................... 0.06943% monopsychic................... 0.06663% monofire...................... 0.06439% monodark...................... 0.06108% monorock...................... 0.04617% monosteel..................... 0.04448% monoice....................... 0.03753% mononormal.................... 0.03544% monopoison.................... 0.03289% rainstall..................... 0.03065% tailwind...................... 0.02962% monoground.................... 0.02901% monofairy..................... 0.02547% monograss..................... 0.02171% tricksand..................... 0.02027% monoghost..................... 0.01311% monoelectric.................. 0.01294% hailoffense................... 0.01097% gravity....................... 0.00649% allweather.................... 0.00100% tricksun...................... 0.00021% Stalliness (mean: 0.055) | -2.0|## |####### -1.0|################ |##################### 0.0|############################## |######################## +1.0|############## |###### +2.0|#### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.80%