weatherless...................94.11350% offense.......................47.45231% hyperoffense..................29.79898% balance.......................17.34855% batonpass..................... 9.52587% monotype...................... 5.66718% dragmag....................... 3.17950% stall......................... 3.10582% rain.......................... 2.92432% voltturn...................... 2.54201% sun........................... 2.43262% semistall..................... 2.29434% trapper....................... 2.09500% monopsychic................... 1.34705% sand.......................... 1.23678% monowater..................... 0.92339% multiweather.................. 0.86609% monoghost..................... 0.85609% rainoffense................... 0.83156% monoelectric.................. 0.76628% monobug....................... 0.70049% sunoffense.................... 0.63566% mononormal.................... 0.62694% monoflying.................... 0.45603% choice........................ 0.42087% sandoffense................... 0.36113% tailwind...................... 0.33329% monodragon.................... 0.33077% monorock...................... 0.28472% monoground.................... 0.26464% monodark...................... 0.20337% hail.......................... 0.18619% monofairy..................... 0.12247% monopoison.................... 0.11161% monosteel..................... 0.10606% monofighting.................. 0.09134% trickroom..................... 0.06666% sandstall..................... 0.05598% monofire...................... 0.05164% monograss..................... 0.04092% monoice....................... 0.02365% hailoffense................... 0.02064% sunstall...................... 0.00356% Stalliness (mean: -0.555) | -3.0| |### -2.0|######## |################ -1.0|####################### |############################## 0.0|###################### |########### +1.0|#### |## +2.0|# |## +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.82%