weatherless...................99.01841% offense.......................59.24075% balance.......................20.52615% hyperoffense..................10.60917% dragmag....................... 7.25143% voltturn...................... 6.98468% stall......................... 6.01868% semistall..................... 3.60525% batonpass..................... 3.08603% trapper....................... 2.58852% rain.......................... 0.90780% monotype...................... 0.79521% monowater..................... 0.28220% monopsychic................... 0.19768% mononormal.................... 0.14159% rainoffense................... 0.07856% sun........................... 0.07022% monoelectric.................. 0.03749% monorock...................... 0.03615% monoghost..................... 0.03341% sand.......................... 0.03122% monofairy..................... 0.03005% monobug....................... 0.02987% multiweather.................. 0.02743% monoflying.................... 0.02500% sunoffense.................... 0.02265% monosteel..................... 0.02008% choice........................ 0.00828% monoground.................... 0.00705% sandoffense................... 0.00678% monodragon.................... 0.00308% monodark...................... 0.00205% monopoison.................... 0.00075% monograss..................... 0.00064% sandstall..................... 0.00029% hail.......................... 0.00019% monofighting.................. 0.00005% tailwind...................... 0.00004% monoice....................... 0.00002% trickroom..................... 0.00000% hailoffense................... 0.00000% monofire...................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: -0.199) | -3.0| | -2.0|## |### -1.0|########## |############################## 0.0|################ |######### +1.0|## |#### +2.0|# |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 1.26%